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Category Archives: Sticky!

Message From Former Director Eric Poehler Upon the Ending of the 5CollBLDH Programs

Evan Young/ June 26, 2020/ 0 comments

A message from Dr. Eric Poehler, former Director of 5CollBLDH, upon the ending of the programs: It is my duty to report that, after a decade of existence, the Five Colleges programs in Blended Learning and Digital Humanities are coming to an end. It is a bittersweet moment, naturally, full of both pride in all that 5CollBLDH has accomplished and…

Silence is in the Streets: An interview with Christin Washington

sheila/ September 28, 2017/ 0 comments

Christin Washington is a force. Her eloquence on the complexities of silence left me with a lot on my mind’s plate. As a 5collDH fellow for the year 2016/17, her project was on the theorization and the digitization of Black Silence. Using Black Brooklyn as a lens, she was able to analyze and read the absences. It takes courage and…

Methods of Ontological Remix: An interview with Kira deCoudres

sheila/ July 29, 2017/ 0 comments

Kira deCoudres is a fascinating young artist who is one of our 5CollDH fellows and a Hampshire College alum. Her fellowship project titled, Methods of Ontological Remix, is a thesis project exploring current potentials of posthumanism. Through writings, multimedia work, and an experimental lecture series, the project will demonstrate non-traditional methods of creative bodily disruption. In less than 140 characters,…

Digitizing the Experience of Reading: An interview with Lauren Tuiskula

sheila/ July 27, 2017/ 0 comments

Any conversation about Chimamanda Ngozi Adichie is bound to be complex. Through Adichie’s novels, speeches, and interviews, we have seen and heard of her complex opinions informed by her complex history of weaving through many cultural and physical landscapes. One of our 5CollDH fellows Lauren Tuiskula finds Adichie’s complexity through one of her most popular novels; Americanah . Tuiskula’s project titled, “Digital Adichie: Identity,…

(inter)face of Creation|Curation in the realm of Digital

sheila/ June 18, 2017/ 0 comments

Technology doesn’t always operate on the innovations our perspective. Sometimes, our inspiration to innovate comes after we look at old life through new frames| new apparatus |new tools. For instance a pencil may have been a tool created for drawing, but it is now also a thing to hold ponytails, to untie knots, to loosen braids, a weapon of self…

Can you Really Paint With All the Colours of the Wind? : Interview with Michelle ‘Misha’ Oraa Ali, creator of MuSyC

sheila/ April 14, 2017/ 0 comments

Synesthesia, from the Greek words syn (union) and aesthesis (sensation), affects roughly 1 in 2,000 people. Michelle (Misha) Oraali happens to be one of those people graciously bestowed with the ability to make connections from sound to colour. She has been working on her software app, MuSyC (Music, Synesthesia, Color), which is a music to colour synesthesia simulator that takes…

“Back to the (Indigenous) Future(isms)!”: Asserting Modernity at Indigenous Comic Con

chradil/ March 22, 2017/ 0 comments

Renowned Cherokee scholar and author Daniel Heath Justice has made “Imagine Otherwise” his personal motto. On his website, he writes, “what would fantasy fiction look like with women, Indigenous people, queer folks, and other stereotyped or marginalized communities at the centre rather than the margins?” Justice’s call “to expand the possibilities of wonder and imagination” is the original inspiration for…

“Progress Or Die”: Changes in Game Design

Riva Lam/ March 20, 2017/ 0 comments

    In the time between the writings of this and the last blog posts, the game design was revised several times due to the constraints of time. As a refresher, the project, called “Progress or Die”, is a 2D top down turn based strategy game built around killing Boss Monsters with 1 warrior. The warrior is up against superhuman…

GlowLime’s Winter Studio Day 0

Riva Lam/ January 16, 2017

The following is a guest post by Riva Lam (Mount Holyoke ’18), who is participating in a Jan term game development seminar hosted by GlowLime Games, and funded by a Five College Digital Humanities Microgrant. You can learn more about GlowLime, which is a student-led development initiative for the five colleges, at http://glowlime.com.     Day 0. How does one…

Zine Mapping in D3.js

Nora Miller/ August 1, 2016

  Where games, archives, and zines meet, you’ll find 5CollDH Undergraduate Fellow and Hampshire College student Nora Miller hard at work. Miller’s project uses digital cartographic and network mapping tools to critically explore the physical and cultural travel of zines in the 1990s. This is Nora’s second post of three; you can click through to read the first and third…