Microgrant


Category Archives: Microgrant

“Back to the (Indigenous) Future(isms)!”: Asserting Modernity at Indigenous Comic Con

chradil/ March 22, 2017/ 0 comments

Renowned Cherokee scholar and author Daniel Heath Justice has made “Imagine Otherwise” his personal motto. On his website, he writes, “what would fantasy fiction look like with women, Indigenous people, queer folks, and other stereotyped or marginalized communities at the centre rather than the margins?” Justice’s call “to expand the possibilities of wonder and imagination” is the original inspiration for…

“Progress Or Die”: Changes in Game Design

Riva Lam/ March 20, 2017/ 0 comments

    In the time between the writings of this and the last blog posts, the game design was revised several times due to the constraints of time. As a refresher, the project, called “Progress or Die”, is a 2D top down turn based strategy game built around killing Boss Monsters with 1 warrior. The warrior is up against superhuman…

GlowLime’s Winter Studio Day 0

Riva Lam/ January 16, 2017

The following is a guest post by Riva Lam (Mount Holyoke ’18), who is participating in a Jan term game development seminar hosted by GlowLime Games, and funded by a Five College Digital Humanities Microgrant. You can learn more about GlowLime, which is a student-led development initiative for the five colleges, at http://glowlime.com.     Day 0. How does one…

The Bits and Bricks and everything else in between.

Sri Wahyuni/ August 1, 2016

As an architecture student, I am interested in using digital technology to push the boundaries of urban design. I was able to attend the Bits and Bricks forum, hosted by the Senseable City Lab at MIT, with a 5CollDH microgrant. The forum aims to change the ways in which architecture and urban planning projects (the “Bricks”) can intersect with technological…

Dominicano Donde Sea

Omar Pineda/ July 12, 2016

60 Years of Globalization, Migration, and Integration in the Nikkei Dominican Community — A Microgrant Reflection by Omar Pineda From the streets of Little Tokyo in Los Angeles to those of São Paulo’s Liberdade district, Japan’s culture, media, and people have disseminated all over the world. Many have engaged the relationship between media and migration within the Japanese diaspora, focusing…

“Traveling Shot Over 26000 Miles”

Lucas C. Ospina/ May 3, 2016

“Traveling Shot Over 26000 Miles” is a multi-media research project that reframes the processes used to picture the world, including aerial photography, satellite imagery, maps and the analytical data tied to them. Incorporating three-channel video, hung images, (de)classified documents, and published reports, the project was installed in the Harold F. Johnson Library Gallery at Hampshire college from April 19-21, 2016.…

MuSyC – Music, Synaesthesia, Colour

Michelle "Misha" Oraa Ali/ April 26, 2016

MuSyC  is  a project  which  aims at  building  a music  to  colour  synaesthesia visualizer. Synaesthesia is a neurological phenomenon in which perception of a certain stimulus, such as the musical note ‘A’, involuntarily elicits another seemingly unrelated sensation, such as seeing the colour red. There are various types of synaesthesia, one of the most common of which is music to…

Danced Dreams: Creating Electronic Sound through Movement

Poorna Swami/ May 22, 2015

    as always, my senior thesis, is an evening-length performance of contemporary dance and poetry. The piece premiered on Saturday, April 18, 2015 at Mount Holyoke College.     At its core, as always draws from the classical Indian tradition of dancing in direct addresses, of moving to converse with a deity who is physically absent from the performance…

Points of Contact: Exploring the role of architecture in public social behavior at Amherst College

Sam Tang/ May 18, 2015

At Amherst College, social dynamics, especially in public spaces, are shaped in part by a phenomenon known as the “Amherst Awkward”. This is manifested in multiple ways: self-segregation in the dining hall, avoiding of eye contact when crossing paths outside, the lack of a sense of community, etc. I’ve personally been guilty of contributing to the Amherst Awkward at times and many of my peers…

Public Art .Fund: Testing What’s Real and What’s Not

Baillie Vensel/ March 13, 2015/ 0 comments

  How can digital technologies let us test the limits of what’s real and what’s not? 2014 5CollDH microgrant recipient Baillie Vensel (Smith College ’16) explores this question, and its socioeconomic dimensions, in her microgrant project Public Art . Fund. Learn more, in her own words: Public Art .Fund began as a project for the 5 College Studio Art Seminar in Social…